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You can view my process work on my Artstation portfolio.

Boxy has spent the last 10 years on the hunt for the elusive Temple of Doom. After discovering a crucial clue to the puzzle, he’s discovered its location and can finally begin searching for its even more elusive grand treasure.

This assignment was the first project of my fourth-semester level design course. I was tasked with creating a grey box level (no textures or custom static meshes, just basic geometry and gameplay beats).


CONTROLS:

WASD to move

Left and Right arrows to rotate camera

SPACE to jump

K to grab boxes

Download

Download
Boxy BUILD NEW.zip 21 MB

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